local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 111101233
L1_1 = {}
L1_1.gallery_id = 14002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 233002
L3_1.gadget_id = 70800056
L4_1 = {}
L4_1.x = 2701.667
L4_1.y = 194.6
L4_1.z = -1789.066
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 233003
L4_1.gadget_id = 70800060
L5_1 = {}
L5_1.x = 2692.401
L5_1.y = 194.6
L5_1.z = -1766.885
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 233004
L5_1.gadget_id = 70800060
L6_1 = {}
L6_1.x = 2685.789
L6_1.y = 194.6
L6_1.z = -1768.534
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 233005
L6_1.gadget_id = 70800060
L7_1 = {}
L7_1.x = 2679.51
L7_1.y = 194.6
L7_1.z = -1771.872
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 233006
L7_1.gadget_id = 70800060
L8_1 = {}
L8_1.x = 2673.626
L8_1.y = 194.6
L8_1.z = -1776.776
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 233007
L8_1.gadget_id = 70800060
L9_1 = {}
L9_1.x = 2669.325
L9_1.y = 194.6
L9_1.z = -1781.675
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 233008
L9_1.gadget_id = 70800060
L10_1 = {}
L10_1.x = 2666.889
L10_1.y = 194.6
L10_1.z = -1787.895
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 233001
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 30
L4_1 = {}
L4_1.x = 2695.43
L4_1.y = 199.434
L4_1.z = -1783.942
L3_1.pos = L4_1
L4_1 = {}
L5_1 = "QunyugeDebris_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 233002
L6_1 = 233003
L7_1 = 233004
L8_1 = 233005
L9_1 = 233006
L10_1 = 233007
L11_1 = 233008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 233001
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
L2_1 = require
L3_1 = "V2_4/QunyugeDebris"
L2_1(L3_1)
